CLASS none/ajj net/minecraft/world/biome/Biome CLASS none/ajj$a BiomeConfiguration FIELD a id Ljava/lang/String; FIELD d temperature F FIELD e rainfall F FIELD i name Ljava/lang/String; METHOD (Ljava/lang/String;)V ARG 0 id METHOD a setTemperature (F)Lnone/ajj$a; ARG 0 temperature METHOD a setName (Ljava/lang/String;)Lnone/ajj$a; ARG 0 value METHOD a getName (Lnone/ajj$a;)Ljava/lang/String; METHOD b setRainfall (F)Lnone/ajj$a; ARG 0 rainfall METHOD d getTemperature (Lnone/ajj$a;)F CLASS none/ajj$b TemperatureGroup FIELD a OCEAN Lnone/ajj$b; FIELD b COLD Lnone/ajj$b; FIELD c MILD Lnone/ajj$b; FIELD d HOT Lnone/ajj$b; CLASS none/ajj$c SpawnListEntry FIELD C temperature F FIELD D rainfall F FIELD H name Ljava/lang/String; FIELD a STONE Lnone/asm; FIELD b AIR Lnone/asm; FIELD c BEDROCK Lnone/asm; FIELD d GRAVEL Lnone/asm; FIELD e RED_SANDSTONE Lnone/asm; FIELD f SANDSTONE Lnone/asm; FIELD g ICE Lnone/asm; FIELD h WATER Lnone/asm; FIELD i BIOMES Ljava/util/Set; FIELD j NAMED_BIOME_IDS Lnone/cx; FIELD m DECORATOR_DOUBLE_PLANT Lnone/avk; FIELD n DECORATOR_TREE Lnone/awr; FIELD o DECORATOR_TREE_LARGE_OAK Lnone/avb; FIELD p DECORATOR_TREE_OAK Lnone/awp; FIELD q REGISTRY Lnone/db; FIELD r surfaceBlock Lnone/asm; FIELD s dirtBlock Lnone/asm; FIELD t generator Lnone/ajm; FIELD u spawnListMonsters Ljava/util/List; FIELD v spawnListAnimals Ljava/util/List; FIELD w spawnListAquatic Ljava/util/List; FIELD x spawnListCave Ljava/util/List; FIELD y LOGGER Lorg/apache/logging/log4j/Logger; FIELD z id Ljava/lang/String; METHOD (Lnone/ajj$a;)V ARG 0 config METHOD a createGenerator ()Lnone/ajm; METHOD a getSkyColor (F)I ARG 0 temperature METHOD a getBiome (I)Lnone/ajj; ARG 0 id METHOD a register (ILjava/lang/String;Lnone/ajj;)V ARG 0 id ARG 1 name ARG 2 biome METHOD a get (ILnone/ajj;)Lnone/ajj; ARG 0 id ARG 1 defaultBiome METHOD a getSurfaceDecorator (Ljava/util/Random;)Lnone/ava; ARG 0 random METHOD a getFlowerType (Ljava/util/Random;Lnone/cn;)Lnone/ams$a; ARG 0 random ARG 1 pos METHOD a decorate (Lnone/aiw;Ljava/util/Random;Lnone/cn;)V ARG 0 world ARG 1 rand ARG 2 chunkPos METHOD a getId (Lnone/ajj;)I ARG 0 biome METHOD a getTemperature (Lnone/cn;)F ARG 0 pos METHOD a getSpawnList (Lnone/sr;)Ljava/util/List; ARG 0 listType METHOD b hasName ()Z METHOD b get (I)Lnone/ajj; ARG 0 id METHOD b createTallGrassDecorator (Ljava/util/Random;)Lnone/avo; ARG 0 random METHOD b getIfNamed (Lnone/ajj;)Lnone/ajj; ARG 0 biome METHOD b getGrassColorAt (Lnone/cn;)I ARG 0 pos METHOD c getFoliageColorAt (Lnone/cn;)I ARG 0 pos METHOD g getBiomeClass ()Ljava/lang/Class; METHOD h getTemperatureGroup ()Lnone/ajj$b; METHOD k getRainfall ()F METHOD l getId ()Ljava/lang/String; METHOD n getTemperature ()F METHOD q registerDefaults ()V