CLASS bhx net/minecraft/block/ChestBlock CLASS bhx$2 CLASS bhx$2$1 METHOD createMenu (ILarj;Lark;)Latf; METHOD d getDisplayName ()Ljd; FIELD a FACING Lbqz; METHOD (Lbhi$c;)V ARG 1 settings METHOD a getPlacementState (Lavi;)Lbqe; ARG 1 ctx METHOD a createBlockEntity (Lbbr;)Lboi; ARG 1 view METHOD a hasBlockOnTop (Lbbr;Let;)Z METHOD a onPlaced (Lbcf;Let;Lbqe;Lahm;Laxd;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer ARG 5 itemStack METHOD a isChestBlocked (Lbcg;Let;)Z METHOD a getBoundingShape (Lbqe;Lbbr;Let;)Lcnm; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbqe;Lbbr;Let;Lcia;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getComparatorOutput (Lbqe;Lbcf;Let;)I ARG 1 state ARG 2 world ARG 3 pos METHOD a activate (Lbqe;Lbcf;Let;Lark;Lafy;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a onBlockRemoved (Lbqe;Lbcf;Let;Lbqe;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a applyMirror (Lbqe;Lbks;)Lbqe; ARG 1 state ARG 2 mirror METHOD a applyRotation (Lbqe;Lbls;)Lbqe; ARG 1 state ARG 2 rotation METHOD a getStateForNeighborUpdate (Lbqe;Ley;Lbqe;Lbcg;Let;Let;)Lbqe; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a appendProperties (Lbqf$a;)V ARG 1 builder METHOD b hasOcelotOnTop (Lbcg;Let;)Z METHOD b hasComparatorOutput (Lbqe;)Z ARG 1 state METHOD c getRenderType (Lbqe;)Lblp; ARG 1 state METHOD d hasBlockEntityBreakingRender (Lbqe;)Z ARG 1 state METHOD h getFluidState (Lbqe;)Lcfs; ARG 1 state