CLASS bji net/minecraft/block/FireBlock METHOD (Lbhi$c;)V ARG 1 settings METHOD a getPlacementState (Lavi;)Lbqe; ARG 1 ctx METHOD a trySpreadFire (Lbcf;Let;ILjava/util/Random;I)V METHOD a getTickRate (Lbcj;)I ARG 1 world METHOD a getBoundingShape (Lbqe;Lbbr;Let;)Lcnm; ARG 1 state ARG 2 view ARG 3 pos METHOD a onBlockAdded (Lbqe;Lbcf;Let;Lbqe;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a randomDisplayTick (Lbqe;Lbcf;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a canPlaceAt (Lbqe;Lbcj;Let;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a getStateForNeighborUpdate (Lbqe;Ley;Lbqe;Lbcg;Let;Let;)Lbqe; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a appendProperties (Lbqf$a;)V ARG 1 builder METHOD b scheduledTick (Lbqe;Lbcf;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 rnd METHOD c getRenderLayer ()Lbbs; METHOD d registerDefaultFlammables ()V METHOD i canCollideWith ()Z