CLASS bjw net/minecraft/block/HopperBlock METHOD (Lbhi$c;)V ARG 1 settings METHOD a getPlacementState (Lavi;)Lbqe; ARG 1 ctx METHOD a createBlockEntity (Lbbr;)Lboi; ARG 1 view METHOD a onPlaced (Lbcf;Let;Lbqe;Lahm;Laxd;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer ARG 5 itemStack METHOD a getBoundingShape (Lbqe;Lbbr;Let;)Lcnm; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbqe;Lbbr;Let;Lcia;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getComparatorOutput (Lbqe;Lbcf;Let;)I ARG 1 state ARG 2 world ARG 3 pos METHOD a onEntityCollision (Lbqe;Lbcf;Let;Lahd;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a activate (Lbqe;Lbcf;Let;Lark;Lafy;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a neighborUpdate (Lbqe;Lbcf;Let;Lbhi;Let;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos METHOD a onBlockAdded (Lbqe;Lbcf;Let;Lbqe;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a onBlockRemoved (Lbqe;Lbcf;Let;Lbqe;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a applyMirror (Lbqe;Lbks;)Lbqe; ARG 1 state ARG 2 mirror METHOD a applyRotation (Lbqe;Lbls;)Lbqe; ARG 1 state ARG 2 rotation METHOD a appendProperties (Lbqf$a;)V ARG 1 builder METHOD b hasComparatorOutput (Lbqe;)Z ARG 1 state METHOD c getRenderLayer ()Lbbs; METHOD c getRenderType (Lbqe;)Lblp; ARG 1 state METHOD i hasSolidTopSurface (Lbqe;Lbbr;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD m getRayTraceShape (Lbqe;Lbbr;Let;)Lcnm; ARG 1 state ARG 2 view ARG 3 pos