CLASS bnh net/minecraft/block/TripwireBlock METHOD a getPlacementState (Lavi;)Lbqe; ARG 1 ctx METHOD a onBreak (Lbcf;Let;Lbqe;Lark;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a getBoundingShape (Lbqe;Lbbr;Let;)Lcnm; ARG 1 state ARG 2 view ARG 3 pos METHOD a onEntityCollision (Lbqe;Lbcf;Let;Lahd;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockAdded (Lbqe;Lbcf;Let;Lbqe;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a onBlockRemoved (Lbqe;Lbcf;Let;Lbqe;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a applyMirror (Lbqe;Lbks;)Lbqe; ARG 1 state ARG 2 mirror METHOD a applyRotation (Lbqe;Lbls;)Lbqe; ARG 1 state ARG 2 rotation METHOD a getStateForNeighborUpdate (Lbqe;Ley;Lbqe;Lbcg;Let;Let;)Lbqe; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a appendProperties (Lbqf$a;)V ARG 1 builder METHOD b scheduledTick (Lbqe;Lbcf;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 rnd METHOD c getRenderLayer ()Lbbs;