CLASS det net/minecraft/client/render/BackgroundRenderer FIELD a blackColorBuffer Ljava/nio/FloatBuffer; FIELD b colorBuffer Ljava/nio/FloatBuffer; FIELD c red F FIELD d green F FIELD e blue F FIELD f bufferRed F FIELD g bufferGreen F FIELD h bufferBlue F FIELD i waterFogColor I FIELD j nextWaterFogColor I FIELD k lastWaterFogColorUpdateTime J FIELD l gameRenderer Ldeu; FIELD m client Lcpz; METHOD (Ldeu;)V ARG 1 gameRenderer METHOD a getColorAsBuffer ()Ljava/nio/FloatBuffer; METHOD a renderBackground (F)V ARG 1 tickDelta METHOD a updateColorNotInWater (Lahd;Lbcf;F)V ARG 1 camera ARG 2 world ARG 3 tickDelta METHOD a updateColorInWater (Lahd;Lbcj;F)V ARG 1 entity ARG 2 world ARG 3 tickDelta METHOD a updateFogColor (Z)V ARG 1 black