CLASS dez net/minecraft/client/render/LightmapTextureManager FIELD a texture Ldob; FIELD b image Lcor; FIELD c textureIdentifier Lqe; FIELD d isDirty Z FIELD e prevFlicker F FIELD f flicker F FIELD g worldRenderer Ldeu; FIELD h client Lcpz; METHOD (Ldeu;)V ARG 1 worldRenderer METHOD a tick ()V METHOD a update (F)V ARG 1 delta METHOD b disable ()V METHOD c enable ()V