CLASS dit net/minecraft/client/render/entity/ArmorStandEntityRenderer FIELD a TEX Lqe; METHOD a getTexture (Lahd;)Lqe; METHOD a render (Lahd;DDDFF)V METHOD a shouldRenderName (Lahm;)Z METHOD a render (Lahm;DDDFF)V ARG 9 delta METHOD a setupTransforms (Lahm;FFF)V ARG 1 entity ARG 2 pitch ARG 3 yaw ARG 4 delta METHOD a getTexture (Laou;)Lqe; METHOD a render (Laou;DDDFF)V METHOD b shouldRenderName (Laou;)Z