CLASS div net/minecraft/client/render/entity/BatEntityRenderer FIELD a SKIN Lqe; METHOD a getTexture (Lahd;)Lqe; METHOD a setupTransforms (Lahm;FFF)V ARG 1 entity ARG 2 pitch ARG 3 yaw ARG 4 delta METHOD a getTexture (Lame;)Lqe; METHOD a setupTransforms (Lame;FFF)V