CLASS dqc net/minecraft/client/render/model/BasicBakedModel CLASS dqc$a Builder FIELD a quads Ljava/util/List; FIELD b faceQuads Ljava/util/Map; FIELD c itemPropertyOverrides Ldgc; FIELD d usesAo Z FIELD e particleTexture Ldok; FIELD f depthInGui Z FIELD g transformation Ldge; METHOD (Lbqe;Ldpu;Ldok;Ljava/util/Random;J)V ARG 1 state ARG 2 bakedModel ARG 3 sprite ARG 4 random ARG 5 randomSeed METHOD (Ldfw;Ldgc;)V ARG 1 unbakedModel ARG 2 itemPropertyOverrides METHOD (ZZLdge;Ldgc;)V ARG 1 usesAo ARG 2 depthInGui ARG 3 transformation ARG 4 itemPropertyOverrides METHOD a addQuad (Ldfr;)Ldqc$a; ARG 1 quad METHOD a setParticle (Ldok;)Ldqc$a; ARG 1 sprite METHOD a addQuad (Ley;Ldfr;)Ldqc$a; ARG 1 side ARG 2 quad METHOD b build ()Ldpu; FIELD a quads Ljava/util/List; FIELD b faceQuads Ljava/util/Map; FIELD c usesAo Z FIELD d depthInGui Z FIELD e sprite Ldok; FIELD f transformation Ldge; FIELD g itemPropertyOverrides Ldgc; METHOD (Ljava/util/List;Ljava/util/Map;ZZLdok;Ldge;Ldgc;)V ARG 1 quads ARG 2 faceQuads ARG 3 usesAo ARG 4 is3dInGui ARG 5 sprite ARG 6 transformation ARG 7 itemPropertyOverrides METHOD a useAmbientOcclusion ()Z METHOD a getQuads (Lbqe;Ley;Ljava/util/Random;)Ljava/util/List; ARG 1 state ARG 2 face ARG 3 random METHOD b hasDepthInGui ()Z METHOD c isBuiltin ()Z METHOD d getSprite ()Ldok; METHOD e getTransformation ()Ldge; METHOD f getItemPropertyOverrides ()Ldgc;