CLASS cfr net/minecraft/fluid/Fluid FIELD a defaultState Lcfs; FIELD c STATE_IDS Lfc; FIELD d stateFactory Lbqf; METHOD a getRenderLayer ()Lbbs; METHOD a appendProperties (Lbqf$a;)V METHOD a matchesType (Lcfr;)Z METHOD a matches (Lyl;)Z METHOD b getBucketItem ()Lawy; METHOD b onRandomTick (Lbcf;Let;Lcfs;Ljava/util/Random;)V METHOD b toBlockState (Lcfs;)Lbqe; METHOD c isEmpty ()Z METHOD c isStill (Lcfs;)Z METHOD d getBlastResistance ()F METHOD f setDefaultState (Lcfs;)V METHOD h getStateFactory ()Lbqf; METHOD i getDefaultState ()Lcfs; METHOD j getParticle ()Lft; METHOD k hasRandomTicks ()Z