CLASS aqg net/minecraft/entity/mob/PillagerEntity FIELD bC inventory Lagc; METHOD F getAmbientSound ()Lxr; METHOD H cannotDespawn ()Z METHOD L_ checkLightLevelForSpawn ()Z METHOD M getLimitPerChunk ()I METHOD a initEquipment (Lafv;)V METHOD a attack (Lahl;F)V ARG 1 target METHOD a pickupItem (Lapg;)V METHOD a prepareEntityData (Lbcj;Lafv;Laho;Lahw;Lhq;)Lahw; ARG 3 difficulty METHOD a canSpawn (Lbcj;Laho;)Z METHOD a readCustomDataFromTag (Lhq;)V METHOD b writeCustomDataToTag (Lhq;)V METHOD c canImmediatelyDespawn (D)Z ARG 1 distanceSquared METHOD cd initAttributes ()V METHOD cz getDeathSound ()Lxr; METHOD d addBonusForWave (IZ)V ARG 1 wave METHOD e getHurtSound (Lagl;)Lxr; METHOD n hasArmsRaised ()Z METHOD r isTeammate (Lahc;)Z METHOD s setArmsRaised (Z)V METHOD w_ initDataTracker ()V