CLASS cdd CLASS cdd$a FIELD a block Lbqe; METHOD a getBlock ()Lbqe; METHOD a (Ljava/util/Random;IIIZ)V ARG 1 random ARG 2 x FIELD a facing Ley; FIELD b mirror Lbks; FIELD c rotation Lbls; FIELD m blockAir Lbqe; FIELD n structureBounds Lccj; METHOD a applyXTransform (II)I METHOD a translate (III)V ARG 1 x ARG 2 y METHOD a getBlockAt (Lbbr;IIILccj;)Lbqe; ARG 2 x ARG 3 y ARG 4 z METHOD a addBlock (Lbcg;Lbqe;IIILccj;)V ARG 1 world ARG 2 block ARG 3 x ARG 4 y ARG 5 z METHOD a fillWithOutline (Lbcg;Lccj;IIIIIILbqe;Lbqe;Z)V ARG 1 world ARG 10 inside METHOD a (Lbcg;Lccj;IIIIIILbqe;Z)V ARG 1 world ARG 2 bounds ARG 3 minX ARG 4 minY ARG 5 minZ ARG 6 maxX ARG 7 maxY ARG 8 maxZ ARG 9 block METHOD a fillWithOutline (Lbcg;Lccj;IIIIIIZLjava/util/Random;Lcdd$a;)V ARG 3 minX ARG 4 minY ARG 5 minZ ARG 6 maxX ARG 7 maxY ARG 8 maxZ ARG 9 replaceBlocks ARG 10 random METHOD a fillWithOutlineUnderSealevel (Lbcg;Lccj;Ljava/util/Random;FIIIIIILbqe;Lbqe;ZZ)V ARG 3 random METHOD a addBlockWithRandomThreshold (Lbcg;Lccj;Ljava/util/Random;FIIILbqe;)V ARG 1 world ARG 2 bounds ARG 3 random ARG 4 threshold ARG 5 x ARG 6 y ARG 7 z METHOD a addDispenser (Lbcg;Lccj;Ljava/util/Random;IIILey;Lqe;)Z ARG 3 random ARG 4 x ARG 5 y ARG 6 z METHOD a (Lbcg;Lccj;Ljava/util/Random;IIILqe;)Z ARG 3 random METHOD a addChest (Lbcg;Lccj;Ljava/util/Random;Let;Lqe;Lbqe;)Z ARG 1 world ARG 3 random ARG 4 pos METHOD a (Lbcg;Ljava/util/Random;Lccj;Lbbt;)Z ARG 2 random METHOD a isUnderSeaLevel (Lbcj;IIILccj;)Z ARG 2 x ARG 3 z ARG 4 y METHOD a toNbt (Lhs;)V METHOD b applyZTransform (II)I METHOD b (Lbcg;Lbqe;IIILccj;)V ARG 1 world ARG 3 x ARG 4 y ARG 5 z METHOD b fill (Lbcg;Lccj;IIIIII)V ARG 1 world ARG 2 bounds ARG 3 minX ARG 4 minY ARG 5 minZ ARG 6 maxX ARG 7 maxY METHOD d applyYTransform (I)I METHOD f getTag ()Lhs; METHOD i getFacing ()Ley;