CLASS net/minecraft/class_5817 net/minecraft/world/gen/StructureWeightSampler COMMENT Applies weights to noise values if they are near structures, placing terrain under them and hollowing out the space above them. FIELD field_28740 INSTANCE Lnet/minecraft/class_5817; FIELD field_28741 STRUCTURE_WEIGHT_TABLE [F FIELD field_28742 pieces Lit/unimi/dsi/fastutil/objects/ObjectList; FIELD field_28743 junctions Lit/unimi/dsi/fastutil/objects/ObjectList; FIELD field_28744 pieceIterator Lit/unimi/dsi/fastutil/objects/ObjectListIterator; FIELD field_28745 junctionIterator Lit/unimi/dsi/fastutil/objects/ObjectListIterator; METHOD (Lnet/minecraft/class_5138;Lnet/minecraft/class_2791;)V ARG 1 accessor ARG 2 chunk METHOD method_33638 getWeight (III)D COMMENT Gets the weight of the structures near the given position. ARG 1 x ARG 2 y ARG 3 z METHOD method_33639 (Lnet/minecraft/class_1923;IILnet/minecraft/class_3449;)V ARG 4 start METHOD method_33640 ([F)V ARG 0 array METHOD method_33641 getStructureWeight (III)D COMMENT Gets the structure weight from the array from the given position, or 0 if the position is out of bounds. ARG 0 x ARG 1 y ARG 2 z METHOD method_33642 calculateStructureWeight (III)D COMMENT Calculates the structure weight for the given position. COMMENT

The weight increases as x and z approach {@code (0, 0)}, and positive y values make the weight negative while negative y values make the weight positive. ARG 0 x ARG 1 y ARG 2 z METHOD method_33832 getMagnitudeWeight (III)D ARG 0 x ARG 1 y ARG 2 z