CLASS net/minecraft/class_2794 net/minecraft/world/gen/chunk/ChunkGenerator COMMENT In charge of shaping, adding biome specific surface blocks, and carving chunks, COMMENT as well as populating the generated chunks with {@linkplain net.minecraft.world.gen.feature.Feature features} and {@linkplain net.minecraft.entity.Entity entities}. COMMENT Biome placement starts here, however all vanilla and most modded chunk generators delegate this to a {@linkplain net.minecraft.world.biome.source.BiomeSource biome source}. FIELD field_12761 populationSource Lnet/minecraft/class_1966; COMMENT Used to control the population step without replacing the actual biome that comes from the original {@link #biomeSource}. COMMENT COMMENT

This is used by {@link FlatChunkGenerator} to overwrite biome properties like whether lakes generate, while preserving the original biome ID. FIELD field_16567 structuresConfig Lnet/minecraft/class_5311; FIELD field_24746 CODEC Lcom/mojang/serialization/Codec; FIELD field_24747 biomeSource Lnet/minecraft/class_1966; FIELD field_24748 worldSeed J FIELD field_24749 strongholds Ljava/util/List; METHOD (Lnet/minecraft/class_1966;Lnet/minecraft/class_1966;Lnet/minecraft/class_5311;J)V ARG 1 populationSource ARG 2 biomeSource ARG 3 structuresConfig ARG 4 worldSeed METHOD (Lnet/minecraft/class_1966;Lnet/minecraft/class_5311;)V ARG 1 biomeSource ARG 2 structuresConfig METHOD method_12088 populateNoise (Ljava/util/concurrent/Executor;Lnet/minecraft/class_5138;Lnet/minecraft/class_2791;)Ljava/util/concurrent/CompletableFuture; COMMENT Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config. ARG 1 executor ARG 2 accessor ARG 3 chunk METHOD method_12098 getBiomeSource ()Lnet/minecraft/class_1966; METHOD method_12100 getSpawnHeight (Lnet/minecraft/class_5539;)I METHOD method_12102 generateFeatures (Lnet/minecraft/class_3233;Lnet/minecraft/class_5138;)V ARG 1 region ARG 2 accessor METHOD method_12103 locateStructure (Lnet/minecraft/class_3218;Lnet/minecraft/class_3195;Lnet/minecraft/class_2338;IZ)Lnet/minecraft/class_2338; COMMENT Tries to find the closest structure of a given type near a given block. COMMENT

COMMENT New chunks will only be generated up to the {@link net.minecraft.world.chunk.ChunkStatus#STRUCTURE_STARTS} phase by this method. COMMENT COMMENT @return {@code null} if no structure could be found within the given search radius ARG 1 world ARG 2 feature ARG 3 center ARG 4 radius COMMENT The search radius in chunks around the chunk the given block position is in. A radius of 0 will only search in the given chunk. COMMENT This is ignored for strongholds. ARG 5 skipExistingChunks COMMENT whether only structures that are not referenced by generated chunks (chunks past the STRUCTURE_STARTS stage) are returned, excluding strongholds METHOD method_12104 getWorldHeight ()I METHOD method_12106 populateBiomes (Lnet/minecraft/class_2378;Lnet/minecraft/class_2791;)V ARG 1 biomeRegistry ARG 2 chunk METHOD method_12107 populateEntities (Lnet/minecraft/class_3233;)V ARG 1 region METHOD method_12108 carve (JLnet/minecraft/class_4543;Lnet/minecraft/class_2791;Lnet/minecraft/class_2893$class_2894;)V COMMENT Generates caves for the given chunk. ARG 1 seed ARG 3 access ARG 4 chunk ARG 5 carver METHOD method_12109 getStructuresConfig ()Lnet/minecraft/class_5311; METHOD method_12110 buildSurface (Lnet/minecraft/class_3233;Lnet/minecraft/class_2791;)V COMMENT Places the surface blocks of the biomes after the noise has been generated. ARG 1 region ARG 2 chunk METHOD method_12113 getEntitySpawnList (Lnet/minecraft/class_1959;Lnet/minecraft/class_5138;Lnet/minecraft/class_1311;Lnet/minecraft/class_2338;)Lnet/minecraft/class_6012; ARG 1 biome ARG 2 accessor ARG 3 group ARG 4 pos METHOD method_16129 setStructureStarts (Lnet/minecraft/class_5455;Lnet/minecraft/class_5138;Lnet/minecraft/class_2791;Lnet/minecraft/class_3485;J)V COMMENT Determines which structures should start in the given chunk and creates their starting points. ARG 5 worldSeed METHOD method_16130 addStructureReferences (Lnet/minecraft/class_5281;Lnet/minecraft/class_5138;Lnet/minecraft/class_2791;)V COMMENT Finds all structures that the given chunk intersects, and adds references to their starting chunks to it. COMMENT A radius of 8 chunks around the given chunk will be searched for structure starts. ARG 1 world ARG 2 accessor ARG 3 chunk METHOD method_16397 getHeight (IILnet/minecraft/class_2902$class_2903;Lnet/minecraft/class_5539;)I COMMENT Returns the raw noise height of a column for use in structure generation. ARG 1 x ARG 2 z ARG 3 heightmap ARG 4 world METHOD method_16398 getSeaLevel ()I METHOD method_18028 getHeightInGround (IILnet/minecraft/class_2902$class_2903;Lnet/minecraft/class_5539;)I ARG 1 x ARG 2 z ARG 3 heightmap ARG 4 world METHOD method_20402 getHeightOnGround (IILnet/minecraft/class_2902$class_2903;Lnet/minecraft/class_5539;)I ARG 1 x ARG 2 z ARG 3 heightmap ARG 4 world METHOD method_26261 getColumnSample (IILnet/minecraft/class_5539;)Lnet/minecraft/class_4966; COMMENT Returns a sample of all the block states in a column for use in structure generation. ARG 1 x ARG 2 z ARG 3 world METHOD method_27997 withSeed (J)Lnet/minecraft/class_2794; ARG 1 seed METHOD method_28506 getCodec ()Lcom/mojang/serialization/Codec; METHOD method_28507 isStrongholdStartingChunk (Lnet/minecraft/class_1923;)Z ARG 1 pos METHOD method_28508 setStructureStart (Lnet/minecraft/class_5312;Lnet/minecraft/class_5455;Lnet/minecraft/class_5138;Lnet/minecraft/class_2791;Lnet/minecraft/class_3485;JLnet/minecraft/class_1959;)V ARG 4 chunk ARG 6 worldSeed METHOD method_28509 generateStrongholdPositions ()V METHOD method_33730 getMinimumY ()I