CLASS cgo net/minecraft/fluid/BaseFluid FIELD a FALLING Lbrw; FIELD b LEVEL Lbse; FIELD f shapeCache Ljava/util/Map; METHOD a getFlowing (IZ)Lcgq; ARG 1 level ARG 2 still METHOD a (Lbdi;Les;Lbre;)Lcgq; ARG 1 world ARG 2 pos ARG 3 state METHOD a getState (Z)Lcgq; ARG 1 still METHOD c isFluidAboveEqual (Lcgq;Lbcq;Les;)Z ARG 0 state ARG 1 view ARG 2 pos METHOD e getFlowing ()Lcgp; METHOD f getStill ()Lcgp;