CLASS dik net/minecraft/client/render/model/BakedModelManager FIELD b spriteMap Ldgy; FIELD c blockStateMaps Lcye; FIELD d missingModel Ldig; METHOD (Ldgy;)V ARG 0 textures METHOD a getMissingModel ()Ldig; METHOD a getModel (Ldil;)Ldig; ARG 0 identifier METHOD a onResourceReload (Lvs;)V ARG 0 container METHOD b getBlockStateMaps ()Lcye;