CLASS bff net/minecraft/block/BlockDoor METHOD (Lbdx$c;)V ARG 0 builder METHOD a afterBreak (Laza;Lapb;Leq;Lblz;Lbkf;Lauc;)V ARG 0 world ARG 1 player ARG 2 pos ARG 3 state ARG 4 blockEntity ARG 5 stack METHOD a onPlaced (Laza;Leq;Lblz;Lafq;Lauc;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 placer ARG 4 stack METHOD a onBreak (Laza;Leq;Lblz;Lapb;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player METHOD a isFullBoundsCubeForConnection (Lblz;)Z ARG 0 state METHOD a getBoundingBox (Lblz;Layn;Leq;)Lchv; ARG 0 state ARG 1 view ARG 2 pos METHOD a canPlaceAtSide (Lblz;Layn;Leq;Lccn;)Z ARG 0 world ARG 2 pos METHOD a activate (Lblz;Laza;Leq;Lapb;Laea;Lev;FFF)Z ARG 0 world ARG 1 state ARG 2 pos ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a update (Lblz;Laza;Leq;Lbdx;Leq;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block ARG 4 updatePos METHOD a canPlaceAt (Lblz;Laze;Leq;)Z ARG 0 world ARG 2 pos METHOD a applyMirror (Lblz;Lbha;)Lblz; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lblz;Lbia;)Lblz; ARG 0 state ARG 1 rotation METHOD a getRenderingState (Lblz;Lev;Lblz;Lazb;Leq;Leq;)Lblz; ARG 0 state ARG 5 pos METHOD c getRenderLayer ()Layo; METHOD j getPistonBehavior (Lblz;)Lcaj; ARG 0 state