CLASS bgu net/minecraft/block/BlockFluid METHOD a getTickRate (Laze;)I ARG 0 world METHOD a isFullBoundsCubeForConnection (Lblz;)Z ARG 0 state METHOD a getBoundingBox (Lblz;Layn;Leq;)Lchv; ARG 0 state ARG 1 view ARG 2 pos METHOD a canPlaceAtSide (Lblz;Layn;Leq;Lccn;)Z ARG 0 world ARG 2 pos METHOD a update (Lblz;Laza;Leq;Lbdx;Leq;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block ARG 4 updatePos METHOD a onBlockAdded (Lblz;Laza;Leq;Lblz;)V ARG 0 world ARG 1 world ARG 2 pos ARG 3 state METHOD a getRenderingState (Lblz;Lev;Lblz;Lazb;Leq;Leq;)Lblz; ARG 0 state ARG 5 pos METHOD b (Lblz;Laza;Leq;Ljava/util/Random;)V ARG 0 world ARG 1 state ARG 2 pos ARG 3 random METHOD c getRenderType (Lblz;)Lbhx; ARG 0 state METHOD d canCollideWith (Lblz;)Z