CLASS bgt net/minecraft/block/BlockLever METHOD (Lbdx$c;)V ARG 0 builder METHOD a isFullBoundsCubeForConnection (Lblz;)Z ARG 0 state METHOD a getBoundingBox (Lblz;Layn;Leq;)Lchv; ARG 0 state ARG 1 view ARG 2 pos METHOD a getWeakRedstonePower (Lblz;Layn;Leq;Lev;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD a activate (Lblz;Laza;Leq;Lapb;Laea;Lev;FFF)Z ARG 0 world ARG 1 state ARG 2 pos ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a onBlockRemoved (Lblz;Laza;Leq;Lblz;Z)V ARG 0 world ARG 1 world ARG 2 pos ARG 3 state METHOD b getStrongRedstonePower (Lblz;Layn;Leq;Lev;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD c randomDisplayTick (Lblz;Laza;Leq;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 rand METHOD i emitsRedstonePower (Lblz;)Z ARG 0 state