CLASS bht net/minecraft/block/BlockRedstoneWire FIELD s wiresGivePower Z METHOD (Lbdx$c;)V ARG 0 builder METHOD a getRenderConnectionType (Layn;Leq;Lev;)Lbnl; ARG 0 view ARG 1 pos ARG 2 facing METHOD a isFullBoundsCubeForConnection (Lblz;)Z ARG 0 state METHOD a getBoundingBox (Lblz;Layn;Leq;)Lchv; ARG 0 state ARG 1 view ARG 2 pos METHOD a getWeakRedstonePower (Lblz;Layn;Leq;Lev;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD a update (Lblz;Laza;Leq;Lbdx;Leq;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block ARG 4 updatePos METHOD a onBlockAdded (Lblz;Laza;Leq;Lblz;)V ARG 0 world ARG 1 world ARG 2 pos ARG 3 state METHOD a onBlockRemoved (Lblz;Laza;Leq;Lblz;Z)V ARG 0 world ARG 1 world ARG 2 pos ARG 3 state METHOD a canPlaceAt (Lblz;Laze;Leq;)Z ARG 0 world ARG 2 pos METHOD a applyMirror (Lblz;Lbha;)Lblz; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lblz;Lbia;)Lblz; ARG 0 state ARG 1 rotation METHOD a getRenderingState (Lblz;Lev;Lblz;Lazb;Leq;Leq;)Lblz; ARG 0 state ARG 5 pos METHOD b getWireColor (I)I ARG 0 powerLevel METHOD b getStrongRedstonePower (Lblz;Layn;Leq;Lev;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD c getRenderLayer ()Layo; METHOD c randomDisplayTick (Lblz;Laza;Leq;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 rand METHOD i emitsRedstonePower (Lblz;)Z ARG 0 state