CLASS biu net/minecraft/block/BlockStairs FIELD C baseBlock Lbdx; FIELD D baseBlockState Lblz; FIELD a FACING Lbnb; METHOD a onSteppedOn (Laza;Leq;Lafh;)V ARG 0 world ARG 1 pos ARG 2 entity METHOD a onDestroyedByExplosion (Laza;Leq;Layt;)V ARG 0 world ARG 1 pos ARG 2 explosion METHOD a getTickRate (Laze;)I ARG 0 world METHOD a isFullBoundsCubeForConnection (Lblz;)Z ARG 0 state METHOD a getBlockBrightness (Lblz;Layl;Leq;)I ARG 0 state ARG 1 view ARG 2 pos METHOD a getBoundingBox (Lblz;Layn;Leq;)Lchv; ARG 0 state ARG 1 view ARG 2 pos METHOD a canPlaceAtSide (Lblz;Layn;Leq;Lccn;)Z ARG 0 world ARG 2 pos METHOD a onBlockBreakStart (Lblz;Laza;Leq;Lapb;)V ARG 0 world ARG 1 world ARG 2 pos ARG 3 player METHOD a activate (Lblz;Laza;Leq;Lapb;Laea;Lev;FFF)Z ARG 0 world ARG 1 state ARG 2 pos ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a onBlockAdded (Lblz;Laza;Leq;Lblz;)V ARG 0 world ARG 1 world ARG 2 pos ARG 3 state METHOD a onBlockRemoved (Lblz;Laza;Leq;Lblz;Z)V ARG 0 world ARG 1 world ARG 2 pos ARG 3 state METHOD a randomTick (Lblz;Laza;Leq;Ljava/util/Random;)V ARG 0 world ARG 1 state ARG 2 pos ARG 3 random METHOD a applyMirror (Lblz;Lbha;)Lblz; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lblz;Lbia;)Lblz; ARG 0 state ARG 1 rotation METHOD a getRenderingState (Lblz;Lev;Lblz;Lazb;Leq;Leq;)Lblz; ARG 0 state ARG 5 pos METHOD b (Lazb;Leq;Lblz;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c getRenderLayer ()Layo; METHOD c randomDisplayTick (Lblz;Laza;Leq;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 rand METHOD d canCollideWith (Lblz;)Z METHOD i canCollideWith ()Z METHOD r hasSolidTopSurface (Lblz;)Z ARG 0 state