CLASS bjh net/minecraft/block/BlockTrapdoor METHOD (Lbdx$c;)V ARG 0 builder METHOD a isFullBoundsCubeForConnection (Lblz;)Z ARG 0 state METHOD a getBoundingBox (Lblz;Layn;Leq;)Lchv; ARG 0 state ARG 1 view ARG 2 pos METHOD a canPlaceAtSide (Lblz;Layn;Leq;Lccn;)Z ARG 0 world ARG 2 pos METHOD a activate (Lblz;Laza;Leq;Lapb;Laea;Lev;FFF)Z ARG 0 world ARG 1 state ARG 2 pos ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a update (Lblz;Laza;Leq;Lbdx;Leq;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block ARG 4 updatePos METHOD a getRenderingState (Lblz;Lev;Lblz;Lazb;Leq;Leq;)Lblz; ARG 0 state ARG 5 pos METHOD c getRenderLayer ()Layo;