CLASS bjj net/minecraft/block/BlockTripwire METHOD a onBreak (Laza;Leq;Lblz;Lapb;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player METHOD a isFullBoundsCubeForConnection (Lblz;)Z ARG 0 state METHOD a getBoundingBox (Lblz;Layn;Leq;)Lchv; ARG 0 state ARG 1 view ARG 2 pos METHOD a onEntityCollision (Lblz;Laza;Leq;Lafh;)V ARG 0 world ARG 1 state ARG 2 pos ARG 3 entity METHOD a onBlockAdded (Lblz;Laza;Leq;Lblz;)V ARG 0 world ARG 1 world ARG 2 pos ARG 3 state METHOD a onBlockRemoved (Lblz;Laza;Leq;Lblz;Z)V ARG 0 world ARG 1 world ARG 2 pos ARG 3 state METHOD a randomTick (Lblz;Laza;Leq;Ljava/util/Random;)V ARG 0 world ARG 1 state ARG 2 pos ARG 3 random METHOD a applyMirror (Lblz;Lbha;)Lblz; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lblz;Lbia;)Lblz; ARG 0 state ARG 1 rotation METHOD a getRenderingState (Lblz;Lev;Lblz;Lazb;Leq;Leq;)Lblz; ARG 0 state ARG 5 pos METHOD c getRenderLayer ()Layo;