CLASS dgx net/minecraft/client/texture/Sprite FIELD g rotated Z FIELD h x I FIELD j framePos I FIELD k ticks I FIELD m animationMetadata Ldhu; FIELD n uMin F FIELD o uMax F FIELD p vMin F FIELD q vMax F METHOD a interpolateFrames ()V METHOD a getU (D)F ARG 0 x METHOD a init (IIIIZ)V ARG 0 width ARG 1 height ARG 2 x ARG 3 y ARG 4 rotated METHOD a load (Lvr;I)V ARG 0 resource ARG 1 mipLevel METHOD b getV (D)F ARG 0 y METHOD g getWidth ()I METHOD h getHeight ()I METHOD i getMinU ()F METHOD j getMaxU ()F METHOD k getMinV ()F METHOD l getMaxV ()F METHOD n update ()V