CLASS ccm net/minecraft/entity/ai/pathing/Path FIELD a nodes [Lcck; FIELD e currentNodeIndex I FIELD f pathLength I METHOD ([Lcck;)V ARG 0 nodes METHOD a next ()V METHOD a getNode (I)Lcck; ARG 0 index METHOD a setNode (ILcck;)V ARG 0 nodeIndex ARG 1 node METHOD a getNodePosition (Lafh;)Lchd; ARG 0 entity METHOD a getNodePosition (Lafh;I)Lchd; ARG 0 entity ARG 1 nodeIndex METHOD a equalsPath (Lccm;)Z ARG 0 other METHOD b isFinished ()Z METHOD b setPathLength (I)V ARG 0 value METHOD c getEnd ()Lcck; METHOD c setCurrentPosition (I)V ARG 0 value METHOD d getPathLength ()I METHOD e getCurrentNodeIndex ()I METHOD f getCurrentPosition ()Lchd;