CLASS cch net/minecraft/entity/ai/pathing/PathMinHeap FIELD a pathNodes [Lcck; FIELD b count I METHOD a clear ()V METHOD a shiftUp (I)V ARG 0 index METHOD a push (Lcck;)Lcck; ARG 0 value METHOD a setNodeWeight (Lcck;F)V ARG 0 node ARG 1 weight METHOD b shiftDown (I)V ARG 0 index METHOD c pop ()Lcck; METHOD e isEmpty ()Z