CLASS ccl net/minecraft/entity/ai/pathing/PathNodeMaker FIELD a blockView Layn; FIELD b entity Lafr; FIELD c pathNodeCache Lya; FIELD g entersOpenDoors Z FIELD h pathsThroughDoors Z FIELD i swims Z METHOD a clear ()V METHOD a getPathNode (DDD)Lcck; ARG 0 x ARG 1 y ARG 2 z METHOD a getPathNode (III)Lcck; ARG 0 x ARG 1 y ARG 2 z METHOD a getPathNodeType (Layn;III)Lcci; ARG 0 blockView ARG 1 x ARG 2 y ARG 3 z METHOD a getPathNodeType (Layn;IIILafr;IIIZZ)Lcci; ARG 0 blockView ARG 1 x ARG 2 y ARG 3 z ARG 4 entity ARG 5 xSize ARG 6 ySize ARG 7 zSize ARG 8 canPathThroughDoors ARG 9 canEnterOpenDoors METHOD a init (Layn;Lafr;)V ARG 0 blockView ARG 1 entityMob METHOD a setCanEnterOpenDoors (Z)V ARG 0 value METHOD a getPathNodes ([Lcck;Lcck;Lcck;F)I ARG 0 nodes ARG 1 startNode ARG 2 endNode ARG 3 maxDistance METHOD b getStart ()Lcck; METHOD b setCanPathThroughDoors (Z)V ARG 0 value METHOD c canEnterOpenDoors ()Z METHOD c setCanSwim (Z)V ARG 0 value METHOD d canPathThroughDoors ()Z METHOD e canSwim ()Z