CLASS none/akx net/minecraft/block/Block FIELD A stateFactory Lnone/asm; FIELD a AIR_ID Lnone/kp; FIELD b creativeTab Lnone/adr; FIELD c defaultState Lnone/asl; FIELD d unlocalizedName Ljava/lang/String; FIELD h REGISTRY Lnone/cs; FIELD i BLOCKSTATE_ID_LIST Lnone/cx; FIELD j FULL_BLOCK_BOX Lnone/bcr; FIELD k NULL_BOX Lnone/bcr; FIELD o lightEmissionLevel I FIELD q hardness F FIELD r explosionResistance F FIELD s miningStats Z FIELD t tickRandomly Z FIELD u hasTileEntity Z FIELD v soundGroup Lnone/apv; FIELD x material Lnone/ayq; FIELD y mapColor Lnone/ayr; FIELD z friction F METHOD (Lnone/ayq;)V ARG 0 material METHOD (Lnone/ayq;Lnone/ayr;)V ARG 0 material ARG 1 color METHOD a getTranslationKey ()Ljava/lang/String; METHOD a setLightEmission (F)Lnone/akx; ARG 0 emission METHOD a deserializeState (I)Lnone/asl; ARG 0 meta METHOD a register (ILjava/lang/String;Lnone/akx;)V ARG 0 id ARG 1 identifier ARG 2 block METHOD a getDropAmount (ILjava/util/Random;)I ARG 0 fortune ARG 1 random METHOD a register (ILnone/kp;Lnone/akx;)V ARG 0 id ARG 1 identifier ARG 2 block METHOD a getDropAmount (Ljava/util/Random;)I ARG 0 random METHOD a setCreativeTab (Lnone/adr;)Lnone/akx; ARG 0 creativeTab METHOD a getBlockFromItem (Lnone/aep;)Lnone/akx; ARG 0 item METHOD a addStacksForDisplay (Lnone/aep;Lnone/adr;Lnone/dc;)V ARG 0 item ARG 1 tab ARG 2 list METHOD a shouldDropItemsOnExplosion (Lnone/aiq;)Z ARG 0 explosion METHOD a (Lnone/aiv;)I ARG 0 world METHOD a (Lnone/aiv;Lnone/aal;Lnone/cn;Lnone/asl;Lnone/ard;Lnone/aer;)V ARG 0 world ARG 1 player ARG 2 pos ARG 3 state ARG 4 te ARG 5 stack METHOD a (Lnone/aiv;Lnone/cn;)Z ARG 0 world ARG 1 pos METHOD a (Lnone/aiv;Lnone/cn;Lnone/aal;)V ARG 0 world ARG 1 pos ARG 2 player METHOD a dropStack (Lnone/aiv;Lnone/cn;Lnone/aer;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lnone/aiv;Lnone/cn;Lnone/aiq;)V ARG 0 world ARG 1 pos ARG 2 explosion METHOD a getDropStack (Lnone/aiv;Lnone/cn;Lnone/asl;)Lnone/aer; ARG 0 world ARG 1 pos ARG 2 state METHOD a dropItems (Lnone/aiv;Lnone/cn;Lnone/asl;FI)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 dropChance ARG 4 fortune METHOD a (Lnone/aiv;Lnone/cn;Lnone/asl;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD a (Lnone/aiv;Lnone/cn;Lnone/asl;Lnone/aal;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player METHOD a activate (Lnone/aiv;Lnone/cn;Lnone/asl;Lnone/aal;Lnone/ra;Lnone/cu;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a (Lnone/aiv;Lnone/cn;Lnone/asl;Lnone/sf;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 entity METHOD a (Lnone/aiv;Lnone/cn;Lnone/asl;Lnone/so;Lnone/aer;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 stack METHOD a getStateForPlacement (Lnone/aiv;Lnone/cn;Lnone/cu;FFFILnone/so;)Lnone/asl; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a (Lnone/aiv;Lnone/cn;Lnone/sf;)V ARG 0 world ARG 1 pos ARG 2 entity METHOD a onLandedUpon (Lnone/aiv;Lnone/cn;Lnone/sf;F)V ARG 0 world ARG 1 pos ARG 2 entity ARG 3 fallDistance METHOD a (Lnone/aiv;Lnone/cn;Lnone/sf;Lnone/bcu;)Lnone/bcu; ARG 0 world ARG 1 pos ARG 2 entity METHOD a (Lnone/aiv;Lnone/sf;)V ARG 0 world ARG 1 entity METHOD a isAir (Lnone/aiz;Lnone/cn;)Z ARG 0 view ARG 1 pos METHOD a (Lnone/aiz;Lnone/cn;Lnone/cu;)Z ARG 0 view ARG 1 pos ARG 2 facing METHOD a getRawIdFromBlock (Lnone/akx;)I ARG 0 block METHOD a (Lnone/akx;Lnone/akx;)Z METHOD a setSoundGroup (Lnone/apv;)Lnone/akx; METHOD a getRenderType (Lnone/asl;)Lnone/aph; ARG 0 state METHOD a getDropItem (Lnone/asl;Ljava/util/Random;I)Lnone/aep; ARG 0 state ARG 1 random ARG 2 fortune METHOD a (Lnone/asl;Lnone/aal;Lnone/aiv;Lnone/cn;)F ARG 0 state ARG 1 player ARG 2 world ARG 3 pos METHOD a getHardness (Lnone/asl;Lnone/aiv;Lnone/cn;)F ARG 0 state ARG 1 world ARG 2 pos METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;II)Z ARG 0 state ARG 1 world ARG 2 pos METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 random METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Lnone/akx;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block METHOD a addBoundingBoxes (Lnone/asl;Lnone/aiv;Lnone/cn;Lnone/bcr;Ljava/util/List;Lnone/sf;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 mask ARG 4 list ARG 5 entity METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Lnone/bcu;Lnone/bcu;)Lnone/bcs; ARG 0 state ARG 1 world ARG 2 pos METHOD a getCollisionBox (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/bcr; ARG 0 state ARG 1 view ARG 2 pos METHOD a (Lnone/asl;Lnone/aiz;Lnone/cn;Lnone/cu;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD a applyMirror (Lnone/asl;Lnone/anx;)Lnone/asl; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lnone/asl;Lnone/apk;)Lnone/asl; ARG 0 state ARG 1 rotation METHOD a (Lnone/asl;Lnone/sf;)Z ARG 0 state ARG 1 entity METHOD a (Lnone/asl;Z)Z ARG 0 state METHOD a addCollisionBox (Lnone/cn;Lnone/bcr;Ljava/util/List;Lnone/bcr;)V ARG 0 pos ARG 1 mask ARG 2 list ARG 3 box METHOD a (Lnone/cn;Lnone/bcu;Lnone/bcu;Lnone/bcr;)Lnone/bcs; ARG 0 pos ARG 3 box METHOD a getExplosionResistance (Lnone/sf;)F ARG 0 entity METHOD a setTickRandomly (Z)Lnone/akx; ARG 0 tickRandomly METHOD b createStateFactory ()Lnone/asm; METHOD b setExplosionResistance (F)Lnone/akx; ARG 0 value METHOD b getBlockByRawId (I)Lnone/akx; ARG 0 id METHOD b getByBlockById (Ljava/lang/String;)Lnone/akx; ARG 0 id METHOD b dropExperience (Lnone/aiv;Lnone/cn;I)V ARG 0 world ARG 1 pos ARG 2 amount METHOD b (Lnone/aiv;Lnone/cn;Lnone/asl;)V ARG 0 world ARG 1 pos ARG 2 state METHOD b dropItems (Lnone/aiv;Lnone/cn;Lnone/asl;I)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 fortune METHOD b randomTick (Lnone/aiv;Lnone/cn;Lnone/asl;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD b (Lnone/aiv;Lnone/cn;Lnone/cu;)Z ARG 0 world ARG 1 pos ARG 2 facing METHOD b (Lnone/aiz;Lnone/cn;)Z ARG 0 view ARG 1 pos METHOD b isEqual (Lnone/akx;)Z ARG 0 block METHOD b (Lnone/asl;)Z ARG 0 state METHOD b getBoundingBoxClient (Lnone/asl;Lnone/aiv;Lnone/cn;)Lnone/bcr; ARG 0 state ARG 1 world ARG 2 pos METHOD b getBoundingBox (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/bcr; ARG 0 state ARG 1 view ARG 2 pos METHOD b getWeakRedstonePower (Lnone/asl;Lnone/aiz;Lnone/cn;Lnone/cu;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD c getTranslatedName ()Ljava/lang/String; METHOD c setHardness (F)Lnone/akx; ARG 0 hardness METHOD c getStateByRawId (I)Lnone/asl; ARG 0 id METHOD c setTranslationKey (Ljava/lang/String;)Lnone/akx; ARG 0 value METHOD c (Lnone/aiv;Lnone/cn;Lnone/asl;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c (Lnone/asl;)Z ARG 0 state METHOD c (Lnone/asl;Lnone/aiv;Lnone/cn;)I ARG 0 state ARG 1 world ARG 2 pos METHOD c getRenderingState (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/asl; ARG 0 state ARG 1 view ARG 2 pos METHOD c getStrongRedstonePower (Lnone/asl;Lnone/aiz;Lnone/cn;Lnone/cu;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD d (Lnone/aiv;Lnone/cn;Lnone/asl;)V ARG 0 world ARG 1 pos ARG 2 state METHOD d getDropItemDamage (Lnone/asl;)I ARG 0 state METHOD d (Lnone/asl;Lnone/aiz;Lnone/cn;)I ARG 0 state ARG 1 view ARG 2 pos METHOD e serializeState (Lnone/asl;)I ARG 0 state METHOD f getRenderLayer ()Lnone/ain; METHOD f (Lnone/asl;)F ARG 0 state METHOD g emitsRedstonePower (Lnone/asl;)Z ARG 0 state METHOD h (Lnone/aiv;Lnone/cn;)V ARG 0 world ARG 1 pos METHOD h getPistonBehavior (Lnone/asl;)Lnone/ayt; ARG 0 state METHOD j getRawIdFromBlockState (Lnone/asl;)I ARG 0 state METHOD k setUnbreakable ()Lnone/akx; METHOD k (Lnone/asl;)Z ARG 0 state METHOD l shouldTickRandomly ()Z METHOD l (Lnone/asl;)Z ARG 0 state METHOD m hasTileEntity ()Z METHOD m (Lnone/asl;)I ARG 0 state METHOD n (Lnone/asl;)Z ARG 0 state METHOD o getLightEmissionLevel (Lnone/asl;)I ARG 0 state METHOD p hasMiningStats ()Z METHOD p (Lnone/asl;)Z ARG 0 state METHOD q disableMiningStats ()Lnone/akx; METHOD q getMaterial (Lnone/asl;)Lnone/ayq; ARG 0 state METHOD r getCreativeTab ()Lnone/adr; METHOD r getMapColor (Lnone/asl;)Lnone/ayr; ARG 0 state METHOD s (Lnone/asl;)Z ARG 0 state METHOD t getStateFactory ()Lnone/asm; METHOD t (Lnone/asl;)Z ARG 0 state METHOD u getDefaultState ()Lnone/asl; METHOD u getStackFromState (Lnone/asl;)Lnone/aer; ARG 0 state METHOD v (Lnone/asl;)Z ARG 0 state METHOD w getSoundGroup ()Lnone/apv; METHOD w setDefaultState (Lnone/asl;)V ARG 0 state METHOD x registerBlocks ()V