CLASS none/apj net/minecraft/block/BlockPillar FIELD c AXIS Lnone/asz; METHOD (Lnone/ayq;)V ARG 0 material METHOD (Lnone/ayq;Lnone/ayr;)V ARG 0 material ARG 1 color METHOD a deserializeState (I)Lnone/asl; ARG 0 meta METHOD a getStateForPlacement (Lnone/aiv;Lnone/cn;Lnone/cu;FFFILnone/so;)Lnone/asl; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a applyRotation (Lnone/asl;Lnone/apk;)Lnone/asl; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lnone/asm; METHOD e serializeState (Lnone/asl;)I ARG 0 state METHOD u getStackFromState (Lnone/asl;)Lnone/aer; ARG 0 state