CLASS none/ams net/minecraft/block/impl/BlockFlowerPot CLASS none/ams$a METHOD m asString ()Ljava/lang/String; METHOD a createTileEntity (Lnone/aiv;I)Lnone/ard; ARG 0 world ARG 1 metadata METHOD a (Lnone/aiv;Lnone/cn;)Z ARG 0 world ARG 1 pos METHOD a getDropStack (Lnone/aiv;Lnone/cn;Lnone/asl;)Lnone/aer; ARG 0 world ARG 1 pos ARG 2 state METHOD a (Lnone/aiv;Lnone/cn;Lnone/asl;Lnone/aal;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player METHOD a activate (Lnone/aiv;Lnone/cn;Lnone/asl;Lnone/aal;Lnone/ra;Lnone/cu;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a getRenderType (Lnone/asl;)Lnone/aph; ARG 0 state METHOD a getDropItem (Lnone/asl;Ljava/util/Random;I)Lnone/aep; ARG 0 state ARG 1 random ARG 2 fortune METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Lnone/akx;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block METHOD b createStateFactory ()Lnone/asm; METHOD b (Lnone/aiv;Lnone/cn;Lnone/asl;)V ARG 0 world ARG 1 pos ARG 2 state METHOD b (Lnone/asl;)Z ARG 0 state METHOD b getBoundingBox (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/bcr; ARG 0 state ARG 1 view ARG 2 pos METHOD c getTranslatedName ()Ljava/lang/String; METHOD c (Lnone/asl;)Z ARG 0 state METHOD c getRenderingState (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/asl; ARG 0 state ARG 1 view ARG 2 pos METHOD e serializeState (Lnone/asl;)I ARG 0 state METHOD f getRenderLayer ()Lnone/ain;