CLASS none/apd net/minecraft/block/impl/BlockRedstoneWire CLASS none/apd$a ConnectionType FIELD a UP Lnone/apd$a; FIELD b SIDE Lnone/apd$a; FIELD c NONE Lnone/apd$a; FIELD d name Ljava/lang/String; METHOD (Ljava/lang/String;ILjava/lang/String;)V ARG 0 name METHOD m asString ()Ljava/lang/String; FIELD a NORTH Lnone/asz; FIELD b EAST Lnone/asz; FIELD c SOUTH Lnone/asz; FIELD d WEST Lnone/asz; FIELD e POWER Lnone/ata; FIELD f BOUNDING_BOXES [Lnone/bcr; FIELD g wiresGivePower Z METHOD a deserializeState (I)Lnone/asl; ARG 0 meta METHOD a (Lnone/aiv;Lnone/cn;)Z ARG 0 world ARG 1 pos METHOD a getDropStack (Lnone/aiv;Lnone/cn;Lnone/asl;)Lnone/aer; ARG 0 world ARG 1 pos ARG 2 state METHOD a getDropItem (Lnone/asl;Ljava/util/Random;I)Lnone/aep; ARG 0 state ARG 1 random ARG 2 fortune METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 random METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Lnone/akx;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block METHOD a getCollisionBox (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/bcr; ARG 0 state ARG 1 view ARG 2 pos METHOD a applyMirror (Lnone/asl;Lnone/anx;)Lnone/asl; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lnone/asl;Lnone/apk;)Lnone/asl; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lnone/asm; METHOD b (Lnone/aiv;Lnone/cn;Lnone/asl;)V ARG 0 world ARG 1 pos ARG 2 state METHOD b getRenderConnectionType (Lnone/aiz;Lnone/cn;Lnone/cu;)Lnone/apd$a; ARG 0 view ARG 1 pos ARG 2 facing METHOD b (Lnone/asl;)Z ARG 0 state METHOD b getBoundingBox (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/bcr; ARG 0 state ARG 1 view ARG 2 pos METHOD b getWeakRedstonePower (Lnone/asl;Lnone/aiz;Lnone/cn;Lnone/cu;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD c (Lnone/aiv;Lnone/cn;Lnone/asl;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c (Lnone/asl;)Z ARG 0 state METHOD c getRenderingState (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/asl; ARG 0 state ARG 1 view ARG 2 pos METHOD c getStrongRedstonePower (Lnone/asl;Lnone/aiz;Lnone/cn;Lnone/cu;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD e serializeState (Lnone/asl;)I ARG 0 state METHOD f getRenderLayer ()Lnone/ain; METHOD g emitsRedstonePower (Lnone/asl;)Z ARG 0 state