CLASS none/aqp net/minecraft/block/impl/BlockTripwireHook FIELD a FACING Lnone/asy; FIELD b POWERED Lnone/asx; FIELD c ATTACHED Lnone/asx; METHOD a deserializeState (I)Lnone/asl; ARG 0 meta METHOD a (Lnone/aiv;Lnone/cn;)Z ARG 0 world ARG 1 pos METHOD a (Lnone/aiv;Lnone/cn;Lnone/asl;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD a (Lnone/aiv;Lnone/cn;Lnone/asl;Lnone/so;Lnone/aer;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 stack METHOD a getStateForPlacement (Lnone/aiv;Lnone/cn;Lnone/cu;FFFILnone/so;)Lnone/asl; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Lnone/akx;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block METHOD a getCollisionBox (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/bcr; ARG 0 state ARG 1 view ARG 2 pos METHOD a applyMirror (Lnone/asl;Lnone/anx;)Lnone/asl; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lnone/asl;Lnone/apk;)Lnone/asl; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lnone/asm; METHOD b (Lnone/aiv;Lnone/cn;Lnone/asl;)V ARG 0 world ARG 1 pos ARG 2 state METHOD b randomTick (Lnone/aiv;Lnone/cn;Lnone/asl;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD b (Lnone/aiv;Lnone/cn;Lnone/cu;)Z ARG 0 world ARG 1 pos ARG 2 facing METHOD b (Lnone/asl;)Z ARG 0 state METHOD b getBoundingBox (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/bcr; ARG 0 state ARG 1 view ARG 2 pos METHOD b getWeakRedstonePower (Lnone/asl;Lnone/aiz;Lnone/cn;Lnone/cu;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD c (Lnone/asl;)Z ARG 0 state METHOD c getStrongRedstonePower (Lnone/asl;Lnone/aiz;Lnone/cn;Lnone/cu;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD e serializeState (Lnone/asl;)I ARG 0 state METHOD f getRenderLayer ()Lnone/ain; METHOD g emitsRedstonePower (Lnone/asl;)Z ARG 0 state