CLASS none/bpp net/minecraft/client/render/block/BlockLiquidRenderer FIELD a colorMap Lnone/bdz; FIELD b spritesLava [Lnone/bxd; FIELD c spritesWater [Lnone/bxd; FIELD d spriteWaterOverlay Lnone/bxd; METHOD (Lnone/bdz;)V ARG 0 colorMap METHOD a loadSprites ()V METHOD a render (Lnone/aiz;Lnone/asl;Lnone/cn;Lnone/bom;)Z ARG 0 view ARG 1 state ARG 2 pos ARG 3 vertexBuffer