CLASS dcs net/minecraft/client/network/ClientPlayerInteractionManager FIELD a client Lcqn; FIELD b networkHandler Ldcq; FIELD c currentBreakingPos Les; FIELD e currentBreakingProgress F FIELD h breakingBlock Z FIELD i gameMode Lbcy; FIELD j lastSelectedSlot I METHOD (Lcqn;Ldcq;)V ARG 1 client METHOD a hasStatusBars ()Z METHOD a pickFromInventory (I)V ARG 1 slot METHOD a clickButton (II)V ARG 1 syncId METHOD a clickRecipe (ILbad;Z)V ARG 1 syncId ARG 2 recipe METHOD a copyAbilities (Lary;)V METHOD a attackEntity (Lary;Lahl;)V METHOD a interactEntity (Lary;Lahl;Lagg;)Lagh; ARG 1 player ARG 2 entity ARG 3 hand METHOD a interactEntityAtLocation (Lary;Lahl;Lcnd;Lagg;)Lagh; METHOD a interactItem (Lary;Lbdb;Lagg;)Lagh; ARG 1 player ARG 2 world METHOD a (Laxt;I)V ARG 1 stack METHOD a setGameMode (Lbcy;)V METHOD a createPlayer (Ldct;Lyi;Lcqg;)Ldfe; METHOD a interactBlock (Ldfe;Ldct;Lagg;Lcnc;)Lagh; ARG 1 player ARG 2 world METHOD a breakBlock (Les;)Z METHOD a attackBlock (Les;Lew;)Z ARG 1 pos METHOD b cancelBlockBreaking ()V METHOD b isCurrentlyBreaking (Les;)Z METHOD c getReachDistance ()F METHOD d tick ()V METHOD e hasExperienceBar ()Z METHOD f hasLimitedAttackSpeed ()Z METHOD g hasCreativeInventory ()Z METHOD h hasExtendedReach ()Z METHOD i hasRidingInventory ()Z METHOD j isFlyingLocked ()Z METHOD k getCurrentGameMode ()Lbcy; METHOD l isBreakingBlock ()Z METHOD m syncSelectedSlot ()V