CLASS dip net/minecraft/client/world/SafeWorldView FIELD a chunkXOffset I FIELD b chunkZOffset I FIELD c offset Les; FIELD d xSize I FIELD e ySize I FIELD f zSize I FIELD g chunks [[Lbsz; FIELD h blockStates [Lbqz; FIELD i fluidStates [Lcgl; FIELD j world Lbdb; METHOD (Lbdb;II[[Lbsz;Les;Les;)V ARG 1 world ARG 2 chunkX ARG 3 chunkZ ARG 4 chunks ARG 5 startPos ARG 6 endPos METHOD a getIndex (III)I ARG 1 x ARG 2 y ARG 3 z METHOD a create (Lbdb;Les;Les;I)Ldip; ARG 0 world ARG 1 startPos ARG 2 endPos ARG 3 chunkRadius METHOD a getIndex (Les;)I ARG 1 pos METHOD a getBlockEntity (Les;Lbsz$a;)Lbpd;