CLASS awl net/minecraft/item/CrossbowItem METHOD a getChargeSound (I)Lxx; ARG 1 quickChargeLevel METHOD a hasProjectile (Laxt;Laxo;)Z ARG 1 stack ARG 2 projectile METHOD a setCharged (Laxt;Z)Lhv; ARG 0 stack ARG 1 charged METHOD a shootAllProjectiles (Lbdb;Lary;Laxt;)V ARG 1 world ARG 2 player ARG 3 stack METHOD a tryShootFireworks (Lbdb;Lary;Laxt;Laxt;F)Z ARG 1 world ARG 2 player ARG 3 crossbowStack ARG 4 projectileStack METHOD a shoot (Lbdb;Lary;Laxt;Laxt;FFZ)V ARG 1 world ARG 2 player ARG 3 crossbowStack ARG 4 projectileStack METHOD b getHeldFireworks (Lary;)Laxt; METHOD b storeChargedProjectile (Laxt;Laxt;)V ARG 1 crossbowStack ARG 2 projectileStack METHOD d isCharged (Laxt;)Z ARG 0 stack METHOD e getPullTime (Laxt;)I ARG 0 stack METHOD g getChargedProjectiles (Laxt;)Ljava/util/List; ARG 1 stack METHOD l clearProjectiles (Laxt;)V ARG 1 stack