CLASS cvz net/minecraft/client/gui/MapRenderer CLASS cvz$a MapTexture FIELD b mapState Lcnr; FIELD c texture Ldts; FIELD d id Lqs; METHOD a updateTexture ()V METHOD a draw (Z)V ARG 1 hidePlayerSpecific FIELD a MAP_ICONS_TEXTURE Lqs; FIELD b textureManager Ldud; FIELD c mapTextures Ljava/util/Map; METHOD a clearStateTextures ()V METHOD a updateTexture (Lcnr;)V METHOD a draw (Lcnr;Z)V ARG 2 hidePlayerSpecific METHOD a getState (Lcvz$a;)Lcnr; ARG 1 texture METHOD a getTexture (Ljava/lang/String;)Lcvz$a; METHOD b getMapTexture (Lcnr;)Lcvz$a;