CLASS dkz net/minecraft/client/render/block/FluidRenderer FIELD a lavaSprites [Lduc; FIELD b waterSprites [Lduc; FIELD c waterOverlaySprite Lduc; METHOD a onResourceReload ()V METHOD a tesselate (Lbgm;Lev;Lcuf;Lckv;)Z ARG 1 world ARG 2 pos ARG 3 bufferBuilder ARG 4 state METHOD a getNorthWestCornerFluidHeight (Lbgo;Lev;Lcku;)F ARG 1 world ARG 2 pos ARG 3 fluid METHOD a isSameFluid (Lbgo;Lev;Lfa;Lckv;)Z ARG 0 world ARG 1 pos ARG 2 side ARG 3 state