CLASS ain net/minecraft/entity/mob/MobEntity FIELD bA armorItems Lfj; FIELD bB pickUpLoot Z FIELD bC persistent Z FIELD bD pathNodeTypeWeights Ljava/util/Map; FIELD bE lootTable Lqs; FIELD bF lootTableSeed J FIELD bG holdingEntity Laid; FIELD bH holdingEntityId I FIELD bI leashTag Lib; FIELD bJ walkTarget Lev; FIELD bK walkTargetRange F FIELD b MOB_FLAGS Lqh; FIELD br moveControl Lalx; FIELD bs jumpControl Lalv; FIELD bt navigation Lape; FIELD bu goalSelector Lamt; FIELD bv targetSelector Lamt; FIELD bw handDropChances [F FIELD bx armorDropChances [F FIELD by visibilityCache Lapq; FIELD bz handItems Lfj; FIELD c bodyControl Lalr; FIELD d target Laim; FIELD e ambientSoundChance I FIELD f experiencePoints I FIELD g lookControl Lalw; METHOD (Laih;Lbhd;)V ARG 1 type METHOD A getMinAmbientSoundDelay ()I METHOD B playAmbientSound ()V METHOD D playSpawnEffects ()V METHOD G getAmbientSound ()Lyi; METHOD H getLootTableId ()Lqs; METHOD I cannotDespawn ()Z METHOD J checkDespawn ()V METHOD K sendAiDebugData ()V METHOD L mobTick ()V METHOD M getLookPitchSpeed ()I METHOD a changeAngle (FFF)F ARG 1 oldAngle ARG 2 newAngle ARG 3 maxChangeInAngle METHOD a initEquipment (Lagw;)V METHOD a lookAtEntity (Laid;FF)V ARG 1 targetEntity ARG 2 maxYawChange ARG 3 maxPitchChange METHOD a setEquipmentDropChance (Laii;F)V ARG 1 slot METHOD a getEquipmentForSlot (Laii;I)Lbbs; ARG 0 equipmentSlot ARG 1 equipmentLevel METHOD a loot (Latl;)V ARG 1 item METHOD a canBeLeashedBy (Lavu;)Z ARG 1 player METHOD a interactMob (Lavu;Lagx;)Z ARG 1 player ARG 2 hand METHOD a isHolding (Lbbs;)Z METHOD a isBetterItemFor (Lbbx;Lbbx;Laii;)Z ARG 1 current ARG 2 previous ARG 3 slot METHOD a initialize (Lbhe;Lagw;Laip;Laiy;Lib;)Laiy; ARG 3 difficulty METHOD a canSpawn (Lbhe;Laip;)Z METHOD a canSpawn (Lbhg;)Z ARG 1 world METHOD a getPathNodeTypeWeight (Lcmy;)F METHOD a setPathNodeTypeWeight (Lcmy;F)V ARG 1 type METHOD a isInWalkTargetRange (Lev;)Z METHOD a setWalkTarget (Lev;I)V METHOD a detachLeash (ZZ)V ARG 1 sendPacket METHOD b updateEnchantments (Lagw;)V ARG 1 difficulty METHOD b attachLeash (Laid;Z)V ARG 1 entity METHOD b canEquipmentSlotContain (Laii;Lbbx;)Z ARG 0 slot ARG 1 item METHOD b createNavigation (Lbhd;)Lape; ARG 1 world METHOD c canImmediatelyDespawn (D)Z ARG 1 distanceSquared METHOD c spawnsTooManyForEachTry (I)Z ARG 1 count METHOD d setHoldingEntityId (I)V ARG 1 id METHOD d getDropChance (Laii;)F METHOD dA getLimitPerChunk ()I METHOD dB canBeControlledByRider ()Z METHOD dC setPersistent ()V METHOD dD canPickUpLoot ()Z METHOD dE isPersistent ()Z METHOD dF isInWalkTargetRange ()Z METHOD dG getWalkTarget ()Lev; METHOD dH getWalkTargetRange ()F METHOD dJ hasWalkTargetRange ()Z METHOD dK updateLeash ()V METHOD dL isLeashed ()Z METHOD dM getHoldingEntity ()Laid; METHOD dN isAiDisabled ()Z METHOD dO isLeftHanded ()Z METHOD dP isAttacking ()Z METHOD dQ isInDaylight ()Z METHOD dR deserializeLeashTag ()V METHOD dz getLookYawSpeed ()I METHOD e (FF)F ARG 1 yaw METHOD g setTarget (Laim;)V ARG 1 target METHOD g canPickupItem (Lbbx;)Z METHOD h getPreferredEquipmentSlot (Lbbx;)Laii; ARG 0 stack METHOD l resetSoundDelay ()V METHOD n initGoals ()V METHOD n setCanPickUpLoot (Z)V METHOD o createBodyControl ()Lalr; METHOD o setAiDisabled (Z)V METHOD p getLookControl ()Lalw; METHOD p setLeftHanded (Z)V ARG 1 leftHanded METHOD q setAttacking (Z)V ARG 1 attacking METHOD r getMoveControl ()Lalx; METHOD r setForwardSpeed (F)V ARG 1 forwardSpeed METHOD s getJumpControl ()Lalv; METHOD s setUpwardSpeed (F)V ARG 1 upwardSpeed METHOD t setSidewaysSpeed (F)V ARG 1 sidewaysMovement METHOD u getNavigation ()Lape; METHOD v getVisibilityCache ()Lapq; METHOD w getTarget ()Laim; METHOD z onEatingGrass ()V