CLASS dev net/minecraft/client/particle/ParticleTextureSheet FIELD a TERRAIN_SHEET Ldev; FIELD b PARTICLE_SHEET_OPAQUE Ldev; FIELD c PARTICLE_SHEET_TRANSLUCENT Ldev; FIELD d PARTICLE_SHEET_LIT Ldev; FIELD e CUSTOM Ldev; FIELD f NO_RENDER Ldev; METHOD a begin (Lcqc;Ldqd;)V METHOD a draw (Lcqf;)V