CLASS dgg net/minecraft/client/render/GameRenderer FIELD E floatingItem Laxx; FIELD F floatingItemTimeLeft I FIELD G floatingItemWidth F FIELD H floatingItemHeight F FIELD I shader Ldgp; FIELD L SHADERS_LOCATIONS [Lqi; FIELD M forcedShaderIndex I FIELD N shadersEnabled Z FIELD a firstPersonRenderer Ldgi; FIELD b SHADER_COUNT I FIELD c LOGGER Lorg/apache/logging/log4j/Logger; FIELD d RAIN_LOC Lqi; FIELD e SNOW_LOC Lqi; FIELD f client Lcqx; FIELD g resourceContainer Lwt; FIELD h random Ljava/util/Random; FIELD i viewDistance F FIELD j mapRenderer Lcrs; FIELD p tickEndSkyDarkness F FIELD q tickStartSkyDarkness F FIELD s blockOutlineEnabled Z FIELD t lastWorldIconUpdate J FIELD u lastRenderTime J FIELD v lightmapTextureManager Ldgl; FIELD z backgroundRenderer Ldgf; METHOD (Lcqx;Lwt;)V ARG 1 client METHOD a updateTargetedEntity (F)V ARG 1 tickDelta METHOD a renderWorld (FJ)V ARG 1 tickDelta METHOD a render (FJZ)V ARG 1 tickDelta ARG 2 startTime ARG 4 fullRender METHOD a onResized (II)V METHOD a renderFloatingItem (IIF)V ARG 1 scaledWidth ARG 2 scaledHeight ARG 3 tickDelta METHOD a onCameraEntitySet (Lahm;)V METHOD a showFloatingItem (Laxx;)V ARG 1 item METHOD a (Ldgk;FDDD)V ARG 2 tickDelta METHOD a loadShader (Lqi;)V METHOD a (Lwt;)V ARG 1 arg1 METHOD b disableShader ()V METHOD b renderCenter (FJ)V ARG 1 tickDelta METHOD c toggleShadersEnabled ()V METHOD d getSkyDarkness (F)F ARG 1 tickDelta METHOD e tick ()V METHOD f getShader ()Ldgp; METHOD h disableLightmap ()V METHOD i enableLightmap ()V METHOD k getMapRenderer ()Lcrs; METHOD l getClient ()Lcqx; METHOD m getViewDistance ()F METHOD o updateWorldIcon ()V METHOD p shouldRenderBlockOutline ()Z