CLASS clb net/minecraft/fluid/Fluid FIELD a defaultState Lclc; FIELD c STATE_IDS Lfe; FIELD d stateFactory Lbvm; METHOD a getRenderLayer ()Lbgu; METHOD a getVelocity (Lbgt;Lev;Lclc;)Lcry; ARG 1 world ARG 2 pos ARG 3 state METHOD a onScheduledTick (Lbhj;Lev;Lclc;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a randomDisplayTick (Lbhj;Lev;Lclc;Ljava/util/Random;)V METHOD a getTickRate (Lbhm;)I METHOD a appendProperties (Lbvm$a;)V METHOD a matchesType (Lclb;)Z METHOD a toBlockState (Lclc;)Lbvl; METHOD a getHeight (Lclc;Lbgt;Lev;)F METHOD a matches (Lzc;)Z METHOD b getBucketItem ()Lbbx; METHOD b onRandomTick (Lbhj;Lev;Lclc;Ljava/util/Random;)V METHOD b isStill (Lclc;)Z METHOD b getShape (Lclc;Lbgt;Lev;)Lcss; METHOD c isEmpty ()Z METHOD c getLevel (Lclc;)I METHOD d getBlastResistance ()F METHOD e setDefaultState (Lclc;)V METHOD h getStateFactory ()Lbvm; METHOD i getDefaultState ()Lclc; METHOD j getParticle ()Lgd; METHOD k hasRandomTicks ()Z