CLASS none/apr net/minecraft/block/BlockSkull FIELD a FACING Lnone/asz; FIELD b NO_DROP Lnone/asy; METHOD a deserializeState (I)Lnone/asm; ARG 0 meta METHOD a createBlockEntity (Lnone/aiw;I)Lnone/are; ARG 0 world ARG 1 metadata METHOD a checkWitherMultiblock (Lnone/aiw;Lnone/cn;Lnone/arx;)V ARG 0 world ARG 1 pos ARG 2 skull METHOD a getPickStack (Lnone/aiw;Lnone/cn;Lnone/asm;)Lnone/aes; ARG 0 world ARG 1 pos ARG 2 state METHOD a dropItems (Lnone/aiw;Lnone/cn;Lnone/asm;FI)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 dropChance ARG 4 fortune METHOD a (Lnone/aiw;Lnone/cn;Lnone/asm;Lnone/aam;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player METHOD a getStateForPlacement (Lnone/aiw;Lnone/cn;Lnone/cu;FFFILnone/sp;)Lnone/asm; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a getDropItem (Lnone/asm;Ljava/util/Random;I)Lnone/aeq; ARG 0 state ARG 1 random ARG 2 fortune METHOD a applyMirror (Lnone/asm;Lnone/any;)Lnone/asm; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lnone/asm;Lnone/apl;)Lnone/asm; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lnone/asn; METHOD b (Lnone/aiw;Lnone/cn;Lnone/asm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD b (Lnone/asm;)Z ARG 0 state METHOD b getBoundingBox (Lnone/asm;Lnone/aja;Lnone/cn;)Lnone/bcs; ARG 0 state ARG 1 view ARG 2 pos METHOD c getTranslatedName ()Ljava/lang/String; METHOD c (Lnone/asm;)Z ARG 0 state METHOD e serializeState (Lnone/asm;)I ARG 0 state