CLASS net/minecraft/class_5294 net/minecraft/client/render/DimensionEffects FIELD field_24609 BY_IDENTIFIER Lit/unimi/dsi/fastutil/objects/Object2ObjectMap; FIELD field_24610 rgba [F FIELD field_24611 cloudsHeight F FIELD field_24612 alternateSkyColor Z FIELD field_24613 brightenLighting Z FIELD field_25637 skyType Lnet/minecraft/class_5294$class_5401; FIELD field_25638 darkened Z METHOD (FZLnet/minecraft/class_5294$class_5401;ZZ)V ARG 1 cloudsHeight ARG 2 alternateSkyColor ARG 3 skyType ARG 4 brightenLighting ARG 5 darkened METHOD method_28108 getCloudsHeight ()F METHOD method_28109 getFogColorOverride (FF)[F COMMENT {@return an RGBA fog color override based on the current sky angle, or {@code null} if fog color should not be overridden} COMMENT This is used in vanilla to render sunset and sunrise fog. ARG 1 skyAngle ARG 2 tickDelta METHOD method_28110 useThickFog (II)Z ARG 1 camX ARG 2 camY METHOD method_28111 byDimensionType (Lnet/minecraft/class_2874;)Lnet/minecraft/class_5294; ARG 0 dimensionType METHOD method_28112 adjustFogColor (Lnet/minecraft/class_243;F)Lnet/minecraft/class_243; COMMENT Transforms the given fog color based on the current height of the sun. This is used in vanilla to darken COMMENT fog during night. ARG 1 color ARG 2 sunHeight METHOD method_28113 isAlternateSkyColor ()Z METHOD method_28114 shouldBrightenLighting ()Z METHOD method_29092 (Lit/unimi/dsi/fastutil/objects/Object2ObjectArrayMap;)V ARG 0 map METHOD method_29992 getSkyType ()Lnet/minecraft/class_5294$class_5401; METHOD method_29993 isDarkened ()Z CLASS class_5295 End CLASS class_5296 Nether CLASS class_5297 Overworld FIELD field_32681 CLOUDS_HEIGHT I CLASS class_5401 SkyType FIELD field_25639 NONE Lnet/minecraft/class_5294$class_5401; COMMENT Signals the renderer not to render a sky. FIELD field_25640 NORMAL Lnet/minecraft/class_5294$class_5401; COMMENT Signals the renderer to render a normal sky (as in the vanilla Overworld). FIELD field_25641 END Lnet/minecraft/class_5294$class_5401; COMMENT Signals the renderer to draw the end sky box over the sky (as in the vanilla End).