CLASS dlf net/minecraft/client/render/block/FluidRenderer FIELD a lavaSprites [Lduj; FIELD b waterSprites [Lduj; FIELD c waterOverlaySprite Lduj; METHOD a onResourceReload ()V METHOD a tesselate (Lbgq;Lev;Lcul;Lclb;)Z ARG 1 world ARG 2 pos ARG 3 bufferBuilder ARG 4 state METHOD a getNorthWestCornerFluidHeight (Lbgs;Lev;Lcla;)F ARG 1 world ARG 2 pos ARG 3 fluid METHOD a isSameFluid (Lbgs;Lev;Lfa;Lclb;)Z ARG 0 world ARG 1 pos ARG 2 side ARG 3 state