CLASS ais net/minecraft/entity/mob/MobEntity FIELD bA handItems Lfj; FIELD bB armorItems Lfj; FIELD bC pickUpLoot Z FIELD bD persistent Z FIELD bE pathNodeTypeWeights Ljava/util/Map; FIELD bF lootTable Lqs; FIELD bG lootTableSeed J FIELD bH holdingEntity Laii; FIELD bI holdingEntityId I FIELD bJ leashTag Lib; FIELD bK walkTarget Lev; FIELD bL walkTargetRange F FIELD b MOB_FLAGS Lqh; FIELD bs moveControl Lamb; FIELD bt jumpControl Lalz; FIELD bu navigation Lapi; FIELD bv goalSelector Lamx; FIELD bw targetSelector Lamx; FIELD bx handDropChances [F FIELD by armorDropChances [F FIELD bz visibilityCache Lapu; FIELD c bodyControl Lalv; FIELD d target Lair; FIELD e ambientSoundChance I FIELD f experiencePoints I FIELD g lookControl Lama; METHOD (Laim;Lbhi;)V ARG 1 type METHOD A getMinAmbientSoundDelay ()I METHOD B playAmbientSound ()V METHOD D playSpawnEffects ()V METHOD G getAmbientSound ()Lyj; METHOD H getLootTableId ()Lqs; METHOD I cannotDespawn ()Z METHOD J checkDespawn ()V METHOD K sendAiDebugData ()V METHOD L mobTick ()V METHOD M getLookPitchSpeed ()I METHOD a changeAngle (FFF)F ARG 1 oldAngle ARG 2 newAngle ARG 3 maxChangeInAngle METHOD a initEquipment (Lahb;)V ARG 1 difficulty METHOD a lookAtEntity (Laii;FF)V ARG 1 targetEntity ARG 2 maxYawChange ARG 3 maxPitchChange METHOD a setEquipmentDropChance (Lain;F)V ARG 1 slot METHOD a getEquipmentForSlot (Lain;I)Lbbw; ARG 0 equipmentSlot ARG 1 equipmentLevel METHOD a loot (Latp;)V ARG 1 item METHOD a canBeLeashedBy (Lavy;)Z ARG 1 player METHOD a interactMob (Lavy;Lahc;)Z ARG 1 player ARG 2 hand METHOD a isHolding (Lbbw;)Z METHOD a isBetterItemFor (Lbcb;Lbcb;Lain;)Z ARG 1 current ARG 2 previous ARG 3 slot METHOD a initialize (Lbhj;Lahb;Laiu;Lajd;Lib;)Lajd; ARG 1 world ARG 2 difficulty ARG 3 spawnType ARG 4 entityData ARG 5 entityTag METHOD a canSpawn (Lbhj;Laiu;)Z ARG 1 world ARG 2 spawnType METHOD a canSpawnAt (Lbhj;Laiu;Lev;)Z ARG 1 world ARG 2 spawnType ARG 3 pos METHOD a canSpawn (Lbhl;)Z ARG 1 world METHOD a getPathNodeTypeWeight (Lcne;)F ARG 1 type METHOD a setPathNodeTypeWeight (Lcne;F)V ARG 1 type ARG 2 weight METHOD a isInWalkTargetRange (Lev;)Z METHOD a setWalkTarget (Lev;I)V METHOD a detachLeash (ZZ)V ARG 1 sendPacket METHOD b updateEnchantments (Lahb;)V ARG 1 difficulty METHOD b attachLeash (Laii;Z)V ARG 1 entity METHOD b canEquipmentSlotContain (Lain;Lbcb;)Z ARG 0 slot ARG 1 item METHOD b createNavigation (Lbhi;)Lapi; ARG 1 world METHOD c canImmediatelyDespawn (D)Z ARG 1 distanceSquared METHOD c spawnsTooManyForEachTry (I)Z ARG 1 count METHOD d setHoldingEntityId (I)V ARG 1 id METHOD d getDropChance (Lain;)F METHOD dB getLookYawSpeed ()I METHOD dC getLimitPerChunk ()I METHOD dD canBeControlledByRider ()Z METHOD dE setPersistent ()V METHOD dF canPickUpLoot ()Z METHOD dG isPersistent ()Z METHOD dH isInWalkTargetRange ()Z METHOD dI getWalkTarget ()Lev; METHOD dJ getWalkTargetRange ()F METHOD dL hasWalkTargetRange ()Z METHOD dM updateLeash ()V METHOD dN isLeashed ()Z METHOD dO getHoldingEntity ()Laii; METHOD dP isAiDisabled ()Z METHOD dQ isLeftHanded ()Z METHOD dR isAttacking ()Z METHOD dS isInDaylight ()Z METHOD dT deserializeLeashTag ()V METHOD e (FF)F ARG 1 yaw METHOD g setTarget (Lair;)V ARG 1 target METHOD g canPickupItem (Lbcb;)Z METHOD h getPreferredEquipmentSlot (Lbcb;)Lain; ARG 0 stack METHOD l resetSoundDelay ()V METHOD n initGoals ()V METHOD n setCanPickUpLoot (Z)V METHOD o createBodyControl ()Lalv; METHOD o setAiDisabled (Z)V METHOD p getLookControl ()Lama; METHOD p setLeftHanded (Z)V ARG 1 leftHanded METHOD q setAttacking (Z)V ARG 1 attacking METHOD r getMoveControl ()Lamb; METHOD r setForwardSpeed (F)V ARG 1 forwardSpeed METHOD s getJumpControl ()Lalz; METHOD s setUpwardSpeed (F)V ARG 1 upwardSpeed METHOD t setSidewaysSpeed (F)V ARG 1 sidewaysMovement METHOD u getNavigation ()Lapi; METHOD v getVisibilityCache ()Lapu; METHOD w getTarget ()Lair; METHOD z onEatingGrass ()V