CLASS crl net/minecraft/client/gui/ingame/GuiStructureBlock CLASS crl$1 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS crl$2 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS crl$3 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS crl$4 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS crl$5 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS crl$6 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS crl$9 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS crl$10 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS crl$11 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS crl$12 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS crl$13 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS crl$14 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS crl$15 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY CLASS crl$16 METHOD a onPressed (DD)V ARG 0 mouseX ARG 1 mouseY FIELD A inputSizeY Lcmq; FIELD B inputSizeZ Lcmq; FIELD C inputIntegrity Lcmq; FIELD D inputSeed Lcmq; FIELD E inputMetadata Lcmq; FIELD H buttonSave Lcmm; FIELD I buttonLoad Lcmm; FIELD J buttonRotate0 Lcmm; FIELD K buttonRotate90 Lcmm; FIELD L buttonRotate180 Lcmm; FIELD M buttonRotate270 Lcmm; FIELD N buttonMode Lcmm; FIELD O buttonDetect Lcmm; FIELD P buttonEntities Lcmm; FIELD Q buttonMirror Lcmm; FIELD R buttonShowAir Lcmm; FIELD S buttonShowBoundingBox Lcmm; FIELD T textFields Ljava/util/List; FIELD U decimalFormat Ljava/text/DecimalFormat; FIELD f structureBlock Lbmk; FIELD g mirror Lbia; FIELD h rotation Lbja; FIELD i mode Lbow; FIELD v inputName Lcmq; FIELD w inputPosX Lcmq; FIELD x inputPosY Lcmq; FIELD y inputPosZ Lcmq; FIELD z inputSizeX Lcmq; METHOD (Lbmk;)V ARG 0 structureBlock METHOD a draw (IIF)V ARG 0 mouseX ARG 1 mouseY ARG 2 delta METHOD a parseLong (Ljava/lang/String;)J ARG 0 s METHOD b onScaleChanged (Lclp;II)V ARG 0 game ARG 1 windowWidth ARG 2 windowHeight METHOD b parseFloat (Ljava/lang/String;)F ARG 0 s METHOD c onInitialized ()V METHOD c parseInt (Ljava/lang/String;)I ARG 0 s METHOD e isPauseScreen ()Z METHOD f update ()V METHOD g close ()V METHOD j updateIgnoreEntitiesButton ()V METHOD k updateShowAirButton ()V METHOD keyPressed (III)Z ARG 0 keyCode ARG 1 scanCode METHOD m updateShowBoundingBoxButton ()V METHOD mouseClicked (DDI)Z ARG 0 mouseX ARG 1 mouseY ARG 2 keyCode METHOD n onClosed ()V METHOD o updateMirrorButton ()V METHOD s updateRotationButton ()V METHOD u updateMode ()V