CLASS rp net/minecraft/server/command/BossBarCommand FIELD a suggestionProvider Lcom/mojang/brigadier/suggestion/SuggestionProvider; FIELD b CREATE_FAILED_EXCEPTION Lcom/mojang/brigadier/exceptions/DynamicCommandExceptionType; FIELD c UNKNOWN_EXCEPTION Lcom/mojang/brigadier/exceptions/DynamicCommandExceptionType; FIELD d SET_PLAYERS_UNCHANGED_EXCEPTION Lcom/mojang/brigadier/exceptions/SimpleCommandExceptionType; FIELD e SET_NAME_UNCHANGED_EXCEPTION Lcom/mojang/brigadier/exceptions/SimpleCommandExceptionType; FIELD f SET_COLOR_UNCHANGED_EXCEPTION Lcom/mojang/brigadier/exceptions/SimpleCommandExceptionType; FIELD g SET_STYLE_UNCHANGED_EXCEPTION Lcom/mojang/brigadier/exceptions/SimpleCommandExceptionType; FIELD h SET_VALUE_UNCHANGED_EXCEPTION Lcom/mojang/brigadier/exceptions/SimpleCommandExceptionType; FIELD i SETMAX_UNCHANGED_EXCEPTION Lcom/mojang/brigadier/exceptions/SimpleCommandExceptionType; FIELD j SET_VISIBILITY_UNCHANGED_HIDDEN_EXCEPTION Lcom/mojang/brigadier/exceptions/SimpleCommandExceptionType; FIELD k SET_VISIBILITY_UNCHANGED_VISIBLE_EXCEPTION Lcom/mojang/brigadier/exceptions/SimpleCommandExceptionType; METHOD a listBossBars (Lcd;)I ARG 0 source METHOD a addBossBar (Lcd;Lqs;Ljm;)I ARG 0 source ARG 1 name ARG 2 displayName METHOD a getValue (Lcd;Lri;)I ARG 0 source ARG 1 bossBar METHOD a setValue (Lcd;Lri;I)I ARG 0 source ARG 1 bossBar ARG 2 value METHOD a setColor (Lcd;Lri;Lago$a;)I ARG 0 source ARG 1 bossBar ARG 2 color METHOD a setStyle (Lcd;Lri;Lago$b;)I ARG 0 source ARG 1 bossBar ARG 2 style METHOD a setPlayers (Lcd;Lri;Ljava/util/Collection;)I ARG 0 source ARG 1 bossBar ARG 2 players METHOD a setName (Lcd;Lri;Ljm;)I ARG 0 source ARG 1 bossBar ARG 2 name METHOD a setVisible (Lcd;Lri;Z)I ARG 0 source ARG 1 bossBar ARG 2 visible METHOD a register (Lcom/mojang/brigadier/CommandDispatcher;)V ARG 0 dispatcher METHOD a createBossBar (Lcom/mojang/brigadier/context/CommandContext;)Lri; ARG 0 context METHOD b getMaxValue (Lcd;Lri;)I ARG 0 source ARG 1 bossBar METHOD b setMaxValue (Lcd;Lri;I)I ARG 0 source ARG 1 bossBar ARG 2 value METHOD c isVisible (Lcd;Lri;)I ARG 0 source ARG 1 bossBar METHOD d getPlayers (Lcd;Lri;)I ARG 0 source ARG 1 bossBar METHOD e removeBossBar (Lcd;Lri;)I ARG 0 source ARG 1 bossBar