CLASS dfr net/minecraft/client/render/GameRenderer FIELD E floatingItem Laxt; FIELD F floatingItemTimeLeft I FIELD G floatingItemWidth F FIELD H floatingItemHeight F FIELD I shader Ldga; FIELD L SHADERS_LOCATIONS [Lqh; FIELD M forcedShaderIndex I FIELD N shadersEnabled Z FIELD a firstPersonRenderer Ldft; FIELD b SHADER_COUNT I FIELD c LOGGER Lorg/apache/logging/log4j/Logger; FIELD d RAIN_LOC Lqh; FIELD e SNOW_LOC Lqh; FIELD f client Lcqn; FIELD g resourceContainer Lwt; FIELD h random Ljava/util/Random; FIELD i viewDistance F FIELD j mapRenderer Lcre; FIELD p tickEndSkyDarkness F FIELD q tickStartSkyDarkness F FIELD s blockOutlineEnabled Z FIELD t lastWorldIconUpdate J FIELD u lastRenderTime J FIELD v lightmapTextureManager Ldfw; FIELD z backgroundRenderer Ldfq; METHOD (Lcqn;Lwt;)V ARG 1 client METHOD a updateTargetedEntity (F)V ARG 1 tickDelta METHOD a renderWorld (FJ)V ARG 1 tickDelta METHOD a render (FJZ)V ARG 1 tickDelta ARG 2 startTime ARG 4 fullRender METHOD a renderFloatingItem (IIF)V ARG 1 scaledWidth ARG 2 scaledHeight ARG 3 tickDelta METHOD a onCameraEntitySet (Lahl;)V METHOD a showFloatingItem (Laxt;)V ARG 1 item METHOD a (Ldfv;FDDD)V ARG 2 tickDelta METHOD a loadShader (Lqh;)V METHOD a (Lwt;)V ARG 1 arg1 METHOD b disableShader ()V METHOD b renderCenter (FJ)V ARG 1 tickDelta METHOD c toggleShadersEnabled ()V METHOD d getSkyDarkness (F)F ARG 1 tickDelta METHOD e tick ()V METHOD f getShader ()Ldga; METHOD h disableLightmap ()V METHOD i enableLightmap ()V METHOD k getMapRenderer ()Lcre; METHOD l getClient ()Lcqn; METHOD m getViewDistance ()F METHOD o updateWorldIcon ()V METHOD p shouldRenderBlockOutline ()Z